I'm a student that likes to code cool simulations (like the fluid simulation on this page). I love bleeding edge things. I watch out for bugs and won't rest until I squash them.
If you are just looking for some things to play around with, here are some things you can try. Many of these projects are part of a collaboration with Cole so please check him out as well
Just a fun little project where dots move randomly semi locked to a grid. They bump into each other and you can click to repel or attract them, depending on the setting.View site
Boids is a term that is used to describe objects which travel in groups. This project simulates boids shaped like caterpillars.View site
The fluid simulation was made with regl. It was inspired by the gpugems fluid simulation. The main body of the site was handcoded. You can view the entire source on github